You are here

Fluid Simulation for Computer Graphics (Hardcover)

Fluid Simulation for Computer Graphics Cover Image
$100.00
Usually Ships in 1-5 Days

Description


A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional incompressible flow. It covers all the aspects of fluid simulation, from the mathematics and algorithms to implementation, while making revisions and updates to reflect changes in the field since the first edition.

Highlights of the Second Edition

New chapters on level sets and vortex methods

Emphasizes hybrid particle-voxel methods, now the industry standard approach

Covers the latest algorithms and techniques, including: fluid surface reconstruction from particles; accurate, viscous free surfaces for buckling, coiling, and rotating liquids; and enhanced turbulence for smoke animation

Adds new discussions on meshing, particles, and vortex methods

The book changes the order of topics as they appeared in the first edition to make more sense when reading the first time through. It also contains several updates by distilling author Robert Bridson's experience in the visual effects industry to highlight the most important points in fluid simulation. It gives you an understanding of how the components of fluid simulation work as well as the tools for creating your own animations.


Product Details
ISBN: 9781482232837
ISBN-10: 1482232839
Publisher: A K PETERS
Publication Date: September 25th, 2015
Pages: 276
Language: English

You Can't Order Books on this Site

***Hello Customers! We are in the midst of moving to our new site at www.unionavebooks.com. Please navigate to that link in order to place new online orders. Again the cart feature on this old site is no longer functional.***